Lichtbildbaustein – Gesa Janßen
When thinking about playing, we often concentrate on playful activities on the ground. I ask: what potential lies within the largely unsued window areas? With my so-called Lichtbildbausteine (building blocks for windows, interacting with the light coming through) I put a focus on a sustainable approach. The building blocks are colourful, space-saving and robust companions at home or out and about. They consist of 100% natural material and offer a wide range of playing options. They always open up new worlds, form different settings for wild adventures or simply create a frame for what is happening on the other side of the window glass. I understand latex as a substitute material in my design to simulate function and material properties. With the Lichtbildbausteine children conquer new playing areas that otherwise tend to be ignored and therefore unused.
Luca – Janine Baumeister
Luca is a piece of furniture which unites play and interior. Its longevity makes the project outstanding. After its use as a dollhouse, Luca can further be applied as a sideboard. Miniature inventory transforms the furniture into a toy. The exposed design allows playing from all around and interaction with siblings. After the process of growing up, Luca offers presentational room for decorations. The dividing walls are free to relocate and therefore the shelves to be redefined over and over again.
LUDO – Teresa Egger
LUDO is a hybrid between side table and play furniture. Modifiable with a flick of the wrist, every 90-degree turn offers a different usage ranging from rocking object to reading bench to a toy for fantasy play. Thanks to its neutral and open design, it is a fun-ctional furniture for the whole family that doesn't have to be tucked away in a kids corner after being used.
Make Racers – Eoghan Roe
Make Racers bridges the gap between craft based play and the digital space. Children use the kit to build their own custom cars from cardboard, aided by template cars to start off with. Once they have built and decorated their cars, they can use the Make Racers mobile app to 3D scan their car and then use this scan to race their friends online. Make Racers is made for ages 10-16 and aims to encourage making skills and give children an external motivation to make new unique creations via the play and social aspect of the online app.
SDEGN – Lukas Konrad/ Nina Hacker
SDEGN is the optimal wardrobe for all kindergartens. Thanks to the modular system that grows with the child, the single elements can be attached individually, adapted to the size of the child. One of SDEGN's goals is to teach children order through play and to anchor this order in the child's mind. This should create a certain ritual that they can use not only in the kindergarten, but also everywhere else. To give each child a sense of welcome or belonging, each space can be individually designed. SDEGN also offers a smart solution for dirty clothes, such as rubber boots and muddy pants, to match the modular pegboard. These are stored in a separate locker system.Thanks to the airy perforated plate, open doors and a loose plug-in system, all wet and dirty clothes will now have their firm place.
Werkelküche – Christine Oehme
The “Werkelküche“ is a gender-open activity workstation that enables children to immerse themselves in free play worlds. In contrast to gender-linked and gender-segregated toys, the elements of the „Werkelküche“ offer diverse possibilities to play. The curved worktop can be used as a sink, workshop or ski slope. The side compartments can provide storage and hiding space or bake crispy rolls. With the help of the colorful and interchangeable tools, children can realize their ideas and imitate the world of adults in a playful way. The „Werkelküche“ combines the formal and aesthetic features of children's kitchens and workbenches. This opens up a wide range of play options that lie between, next to or beyond the tension between the kitchen and the workshop.
zackig. - Simon Kurze
zackig. is a modular playable street furniture. with the help of a 1:10 construction kit, a participatory process with residents can be realized easily and directly on site. From stool to playscape, on meadow or asphalt - the users can discuss, create and actively co-decide. The goal of my work is on the one hand to draw attention to the systematic displacement of meeting and recreational spaces. On the other hand, zackig. shows how easily public space can be made playable and people-friendly.
Dream Mud – Reza Kaboudmehri
Every year, millions of poor children all over the world face educational poverty from the beginning of childhood.The most important issue for children from 3 to 7 years is to learn and teach the basic principles of life that they get by playing with toys with their friends.Children play through their toys with mental and intellectual development that poor children are forbidden from these facilitiest.It is a mold for making mud blocks that are making from extra grains taken for beer and wheat with a mixture of natural resin and color.children can put mud into the mold, then remove it.so they have mud puzzle and can playing with childhood.
FoodLoop – Catherine Haentges / Alexandra Lieb
The child is able to learn and carry out the steps independently through illustrated manuals and suggestions, while the active experience of the natural processes not only supports the child’s health and development of motored skills, but also deepens the understanding and appreciation for its natural surroundings. The modular structure creates the possibility of several variants to assemble ‘FoodLoop’ all along enabling the children to use it both on their own as well as in groups. By implementing the product in educational institutions children from all social backgrounds are being reached. The innovation of the product lies within the uniformity of the set (raised garden bed, composter, informational material), which guides the children. Over the course of urbanization many have become increasingly unable to comprehend the production processes of groceries. This is where FoodLoop comes in by providing a beginner-friendly set, which facilitates the integration of natural processes in urban everyday life.
iamkind – Martin Hensel / Henrik Bettels / Sofia Löser
We created iamkind, because as designers and parents we enjoy creating our children's environment together. Our ambition is to design simple and iconic products for children and their parents that bring joy and inspire imagination. The toys, furniture and accessories are made of high quality and timeless materials and integrate into a modern living environment. We started with a children's chair for our son, which was developed together with him in order to adapt size, weight and curves to his needs. The products have a sustainable and high design standard so that they can be shared over generations.